﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace BallData
{
    /// <summary>
    /// OddsChangeItem.xaml 的交互逻辑
    /// </summary>
    public partial class OddsChangeItem : UserControl
    {
        public OddsChangeItem()
        {
            InitializeComponent();
        }

        private OddsChangeItemBind oddschangeitembind;
        public BallData.OddsChangeItemBind Oddschangeitembind
        {
            get { return oddschangeitembind; }
            set { oddschangeitembind = value; }
        }

        private void UserControl_Loaded(object sender, RoutedEventArgs e)
        {
            this.DataContext = Oddschangeitembind;
        }
    }
}
